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FPS and performance

GTA 6 frame rate on PS5, PS5 Pro and Xbox: what's known so far

GTA Explained editorial team · Published

Image: Rockstar Games

Reports say GTA 6 targets 30 fps on consoles at launch. That comes from Rockstar North's Rob Nelson speaking to invited creators, not from a formal announcement. Reported

No 60 fps mode has been announced, though the more careful reports say it hasn't been ruled out. Not announced

Rockstar hasn't announced graphics or performance modes for any console. Not announced

GTA 6 console by console

Console and questionWhat's knownStatus
PS5: frame rate30 fps target, per reportsReported
PS5: resolutionAbout 1440p at a steady 30 fps in An Extended Look, by Digital Foundry's reading. One video, not the final gameReported
PS5 Pro: frame rateSame target, per reports from the creator previewReported
PS5 Pro: enhancementsNone announcedNot announced
Xbox Series X: frame rate30 fps target, per reportsReported
Xbox Series X: resolutionNot announcedNot announced
Xbox Series S: availabilityPlayable: Rockstar lists Xbox Series X|SConfirmed
Xbox Series S: resolution and frame rateNo figures for this console have been announcedNot announced

No frame rate or resolution here is an official Rockstar figure.

Footage, forecasts and marketing

ClaimWhat it saysStatus
Digital Foundry on 60 fpsForecast: extremely unlikely, at least at launch, because the CPU is the limitExpected
Digital Foundry on Xbox Series SForecast from 2024-25: about 720p. Based on trailers and hardware specs, not a testExpected
Ray tracing in An Extended LookDigital Foundry links the lighting and reflections to expanded ray tracing. Exact features are unconfirmedReported
Removed PlayStation France pageReportedly listed PSSR upscaling and advanced ray tracing for PS5 Pro, then came down. No statement from Sony or RockstarReported
Features PlayStation Blog namesDualSense haptic feedback, adaptive triggers and speaker effects, Tempest 3D AudioTech and fast SSD loading. No frame rate or resolutionConfirmed
The "plays best on" tagPS5, on Rockstar's site. A marketing tag, not a technical comparisonConfirmed

Forecasts are analysts' views, not tests. We read Digital Foundry's findings through press coverage.

How earlier Rockstar games went

Game and consoleWhat happenedStatus
GTA V on PS4 and Xbox One30 fps, with a 60 fps option only from the 2022 upgradeReported
GTA V on PS5 and Xbox Series XThree modes: Fidelity (4K with ray tracing at 30 fps), Performance (upscaled 4K at 60 fps) and Performance RT (upscaled 4K with ray tracing at 60 fps)Reported
GTA V on Xbox Series SUpscaled 4K in Fidelity and 1080p in Performance, with no Performance RT modeReported
Red Dead Redemption 2No official 60 fps upgrade on current consolesReported

Precedent only. It shows the kind of split Rockstar has used, not what GTA 6 will have.

Sources (21) · Facts checked: November 7, 2026

Where the frame-rate report comes from

The target comes from Rob Nelson, co-head of Rockstar North, speaking to invited creators, and outlets such as Push Square relayed it in August. It isn’t a formal Rockstar announcement. There’s no official spec sheet, and PlayStation Blog’s posts on the game don’t mention frame rate, resolution or modes.

Some headlines turned this into “confirmed” or “no performance mode”. The more careful reports say a 60 fps mode is undecided. Asked about it, Nelson reportedly said he’d need to check with the technical team, and that reached us second-hand too.

Said, measured and forecast

The figures above don’t all carry the same weight:

  • Said: the target is a remark relayed by people who heard it, not a published spec.
  • Measured: Digital Foundry’s reading covers one video, An Extended Look, captured on PS5. The video itself is capped, so it can’t show anything higher, and it isn’t the final game.
  • Forecast: Digital Foundry’s views on 60 fps and the Xbox Series S are expert predictions, not tests.

The “plays best on PS5” tag on Rockstar’s site is marketing tied to the PlayStation partnership. It doesn’t tell you how PS5 and Xbox compare.

PS5 Pro: wait for tests before you upgrade

Neither Rockstar nor Sony has announced PS5 Pro enhancements. The removed PlayStation France page deserves caution: GTA BOOM notes that part of its text appears borrowed from another game’s page, and neither company has commented on it. Even if its features prove real, they wouldn’t mean a higher frame rate. Digital Foundry’s forecast rests on the CPU: the Pro’s is close to the base PS5’s, so extra graphics power wouldn’t lift that limit.

Xbox Series S

Rockstar lists the Series S as a launch console, but no Series S figures or footage have been published. The forecast in the table is old and rests on the console’s smaller memory, so don’t read it as a test. If it’s your only console, the game will run on it. We just can’t say how well until launch. In the meantime, check your storage on our download size page.

Could a later update change this?

Possibly, but the table shows Rockstar’s record points both ways: one game gained new modes years later, and the other didn’t. That’s precedent, not a plan. If you’re hoping for higher frame rates on PC, no PC version has been announced, as our PC tracker explains. For every other console question, see GTA 6 platforms.

What we’ll add after launch

  • Real frame rates, resolutions and modes for each console, from tests by Digital Foundry and others, with credit. We don’t test the game ourselves.
  • Any update that changes performance.
  • What testers find between PS5 and Xbox, and whether PS5 Pro adds anything.